Xplane 11 key for brake1/15/2024 We can easy use it now.įor Inputs as i know we can write Datarefs, too ( Not sure if all or just some of them) theres also a Dataref like the above one that show simply the status of the Brake itself (set ot not). If Master Battery is off the LED will not light whatever brake is set.īut sure. Maybe in a good way that Dataref only show 1 (LED on) if also Power is in aircraft. if there is a LED in the Virtual Cockpit. There can be for sure in some AddOn Aircrafts also a own Dataref like "Parking Brake Indication". But if a Zibo user find out those data and give it to us then we add it to the list.īasically we can say. if a AddOn like the Zibo use own stuff then we can not know it (Cause we not own this addon ). With the time more and more users share there digged Datarefs and Commands with us.Į.g. Specially for AddOn Aircrafts as i know its often more difficult. Cause those Boards are already "real" HID Controllers ! Then you not need to download the Joystick Sketch and flash it. You could also buy a LeoBodnar or a other Premade Joystick Controller (much more expensive like a arduino) You should use a freeware Joystick Library to convert the Arduino into a "Joystick" that is detected by Windows same way as a real Joystick/Gamepad.Ĭause THEN you can assign functions within the Sim Options menue to it.: Same way as you would use a real Joystick !Īnd sure. You should not use Mobiflight Firmware on it. I mean you should wire your Buttons/Potis to a cheap Arduino. I not mean you should use a real joystick. If you set a Switch or Button to a Digital Pin it is detected by your Computer like a PRess of a Button on a Real Joystick! Same way as the X/Y/Z Axis of a real Joystick. If you use a Poti as a Analog Device it is a AXIS. Means the Computer see this Arduino like a "Joystick". You can also use some Arduionos as a HID Controller. ![]() So it talk to Mobiflight and send data to it.Īnd Mobiflight send Data in Xplane via XPUIPC to the Sim. With Mobiflight a Controler ( The MEga, Uno, Micro and so on) get flashed with our Firmware. Again an FSUIPC offset 0BBA was used, and the set value was for all the help you’ve provided! The nose wheel/rudder was set up similar to an elevator or aileron control, as the range extends from -16383 to +16383, centring at zero. In case anyone else is interested in the setup for diy potentiometer controls in X-Plane:Īs you said, it is easy to reference the brake potentiometer twice in MF, one for the left brake 0BC4 and once for the right brake 0BC6, the input settings are Action Type - FSUIPC-Offset, and the Set Value in my case was The potentiometer range was 335 to ~700. These last two are just simple controls mounted on the desktop as a prototype because I didn’t want to go to the effort of making a proper set of pedals. I don’t have a joystick that x-plane recognises, all my controls are home made with potentiometers - elevators, ailerons, elevator trim, and now parking brakes and nose wheel steering/rudder. It took me a while to get back to this, sorry for the delay. These Milliseconds delay is not feelable. then MF will controll both things in a row. If you use the same Poti for 2 different things. If you press the Button it will execute the first config and some milliseconds later the second config. ![]() The Second set Texi Light Switch.īOTH use same Device ( a button for example) The First for example set Landing Light Switch. Simply create for example 2 Input Configs in a row. But it should be as you expected 0BC4 and 0BC6Īlso 0C00 and 0C01 sounds interesting and you can give them a try. YES it is pretty sure also possible via Mobiflight, but i think its not logical to do.ģ. I recommend to use the Sim Controlls for Brakes.Ģ. But reversed it is not logical to use MF via the XPUIPC Bypass for elements that are ALREADY possible directly in Xplane.ġ. MF is pretty cool to controll things that are not possible within the Sim Controll Options. You could also set the Poti via Mobiflight and write data to the Sim via XPUIPC. Best way by using a real Rudder/Brake Tool. ![]() That means the most logical way is to use a Joystick Controller for this. So a Axis that can be assigned via SIM Controll Options to a exisiting Joystick Axis ( Same way as you set the Elevator and Aileron of your Joystick/Yoke). The Brake is pretty sure also in Xplane available as a "Sim Controll".
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